The Elder Scrolls Online is a massively-multiplayer role-playing game based on the long-running Bethesda franchise. The online game will feature entire regions of previous games, including Skyrim, and offers a new battle system, replayable dungeons and Player Vs Player opportunities.
A central philosophy for Elder Scrolls Online is accessibility and freedom. Players can join up with friends or tackle every quest and dungeon completely on their own, and true to the main franchise, players can go anywhere at any time, letting them decide between quests or to be distracted by the many spoils or crafting opportunities there are in the world.
Soul searching as Tamerial goes to war
Soul searching as Tamerial goes to war Set 1,000 years before the events of Skyrim, The Elder Scrolls Online will cover the many regions and peoples that have littered the franchise's lengthy history, as three factions composed of Tamerial's various races compete to crown an emperor. As for the player itself, the malevolent Molag Bal has stolen their soul, and it's down to the player to claim it back and do a spot of world-saving somewhere along the way.
More action-oriented than other online RPGs
While combat is similar to other MMOs, complete with number key commands, cooldowns and a third perspective, steps have been made to make it more action-based and reactive. For example, blocking is an ability, not a spell, so it can be performed every time. Meanwhile, all players can crouch, sneak and sprint, meaning core abilities aren't confined to a single race. On-screen elements have been removed so users can keep better track of enemy tells and strategies - a key part of combat - and the better the player performs in battle, the higher the rewards.
The Elder Scrolls Online will be available on PC and Mac from 2013.