czwartek, 21 października 2010

Call of Duty: Black Ops

Call of Duty: Black Ops

Call of Duty: Black Ops is a first-person shooter video game developed by Treyarch, published by Activision and due for release on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3, Wii, and Nintendo DS (separate version developed by n-Space) consoles. Officially announced on April 30, 2010, the game is the seventh installment of the Call of Duty series and the third game in the series to be developed by Treyarch. It is a sequel to the developer's previous title in the series, Call of Duty: World at War. It is the first Call of Duty title set during the Cold War era.

Black Ops is a first-person shooter. The player assumes the role of a foot soldier and thus has access to various firearms, of which two at a time can be carried, as well as explosives such as grenades  and other equipment to fight enemies. When players are close enough to an enemy, they can perform a melee attack which ensures a one-hit-kill.

A character can be positioned in one of the three stances: standing, crouching, or prone; each affecting the character's rate of movement, accuracy, and stealth. The player can directly dive prone from a standing position. The player can momentarily run faster before getting tired. When the character has taken damage, the screen glows red. Health regenerates by avoiding damage. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player to either flee or throw it back.

F1 2010

F1 2010 is a video game based on the 2010 season of the Formula One world championship. It is the sequel to the 2009 video game based on the same series. It was released in September 2010 on the Xbox 360, PlayStation 3 and Microsoft Windows platforms. The game was confirmed by Codemasters on 23 April 2009. The game engine is based on the new EGO 1.5 engine, an unofficially titled evolution of the EGO 1.0 engine that was created specially for the title.

F1 2010 features "the most complicated weather system ever seen in a racing game" which is integral to F1. When rain starts to fall, the track will gradually lose grip, with some areas losing grip faster than others. "Overhanging trees, for example, will shelter the track, while dips and indentations in the tarmac will hold more standing water and provide a greater risk."

When the rain stops, a "drying line" will start to appear which will provide more grip which will make it easier to drive. If a car strays from the dry line, the tyres will lose grip and it will be harder to drive. Evolving tracks are also featured elsewhere in the game; at the start of a race weekend, the track will be "green" and therefore have less grip, but as the weekend progresses, rubber will be laid down onto the track, increasing the grip.

Medal Of Honor 2010

Medal of Honor is a first-person shooter video game in the Medal of Honor series, developed by Danger Close, a team within the EA Los Angeles studio, and DICE, released on Microsoft Windows, PlayStation 3 and Xbox 360 on October 12, 2010.The game is a reboot of the series, taking place during the ongoing War in Afghanistan.

Medal of Honor's single-player campaign uses a heavily-modified version of Unreal Engine 3, and its multiplayer uses the Frostbite Engine. The game uses dedicated servers for PC and consoles. However the server files have not been made public and are only available through specific GSP's. It is the first game in the Medal of Honor series to receive an M rating from the ESRB.

The single player campaign takes place in 2002 in Afganistan. For half of the game, players assume the role of a DEVGRU operator codenamed "Rabbit." For the remainder, the player alternates between the roles of a Delta Force sniper code-named "Deuce", Army Ranger Specialist Dante Adams, and AH-64 Apache gunner Captain Brad "Hawk" Hawkins.

środa, 20 października 2010

Arcania: Gothic 4

Arcania: Gothic 4

Arcania: Gothic 4 is the fourth installment of the Gothic series, and the first one developed by a company other than Piranha Bytes; the game was developed by Spellbound. The first teaser trailer revealed that Arcania was scheduled to be released in Winter 2009, but JoWooD Entertainment has subsequently pushed back the release to 2010.

The game was released on October 12, 2010 for Microsoft Windows and Xbox 360, and to be released for PlayStation 3 in 2011.

JoWooD and Spellbound Entertainment announced a cooperation with Trinigy, a provider of 3D game engine technology. In the scope of a multi-platform license agreement, Spellbound is developing Arcania: Gothic 4 utilizing Trinigy’s Vision Engine 7, with certain features from the newly released Vision Engine 8.

Arcania's physics engine will be NVIDIA PhysX as confirmed by a JoWooD Entertainment representative